sexta-feira, 21 de junho de 2013

[ Shadow Specters ]



Será o novo booster pack no OCG e sucessor do Judgment of the Light.

Data de Lançamento: Julho/2013;
Contém: 80 Cartas para o OCG e 100 para o TCG; 9? cartas por pack:

Muitas cartas do anime Yu-Gi-Oh Zexal;

Novos monstros Xyz assim como cartas de suporte para sua invocação, cartas para temas já existentes e cartas com um novo conceito temático;

Contém novas cartas Number, assim como cartas usadas por Number 96: Dark Mist, Mach, Alit e Jinlong no anime Yu-Gi-Oh! Zexal;

Introduz os archetypes Malicevorous e Ghostrick ao OCG;
Inclui novos membros e suportes para cartas Vampire, Druid, Bujin, Battlin’ Boxer e Number;

Novos monstros Spirit e Gemini, além de mais monstros Synchros!

Cover Card: Number C96: Dark Storm;
 
 Booster Box JP OCG

(Texto inicial e alguns efeitos kibei da YGO ! Nexus)
SHSP-JP001

SHSP-JP002
SHSP-JP003
Malicevorous Spoon
Level 2 / DARK / ATK: 100 / DEF: 500
Fiend / Effect
When a "Malicevorous" monster is Normal or Special Summoned to your side of the field, except "Malicevorous Spoon": You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target, but its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
SHSP-JP004
Malicevorous Fork
Level 2 / DARK / ATK: 400 / DEF: 400
Fiend / Effect
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.

 SHSP-JP005
Malicevorous Knife
Level 2 / DARK / ATK: 600 / DEF: 100
Fiend / Effect
When this card is Normal Summoned: You can target 1 "Malicevorous"monster in your Graveyard, except "Malicevorous Knife"; Special Summon that target.
 SHSP-JP006
Battlin’ Bozer Leverage Gardna
Level 3 / FIRE / ATK: 100 / DEF: 1400
Warrior / Effect
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
 SHSP-JP007
Battlin’ Boxer Rabbit Punch
Level 3 / FIRE / ATK: 800 / DEF: 1000
Warrior / Effect  
At the start of the Damage Step, if this card attacks a Defense Positionmonster your opponent controls: Destroy that monster.

SHSP-JP008
Wyd the Unseer Druid
 [Rare]
Level 4 / DARK / ATK: 0 / DEF: 1800
Spellcaster / Effect
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set it directly from your Graveyard. That card cannot be activated the turn it was Set. You can only use the effect of "Wyd the Unseen Druid" once per turn.

SHSP-JP009
Drewes the Unseer Druid
Level 4 / DARK / ATK: 1800 / DEF: 0
Spellcaster / Effect
When this card is Normal Summoned: You can target 1 Level 4 DARK monster with either 0 ATK or DEF in your Graveyard, except "Drewes the Unseen Druid"; Special Summon that target in face-up Defense Position, but that monster's effects are negated. You can only use theeffect of "Drewes the Unseen Druid" once per turn.
 SHSP-JP010
Mythical Wood Dragon
Level 4 / EARTH / ATK: 100 / DEF: 1400
Dragon / Effect
Once per turn: You can target 1 WATER Dragon-Type monster you control with a different Level than this card; this card's Level becomes the Level of that monster.
SHSP-JP011
Mythical Water Dragon
Level 8 / WATER / ATK: 1000 / DEF: 2000
Dragon / Effect
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythical Water Dragon" once per turn this way.
SHSP-JP012
Armed Divine Dragon – Protect Dragon
Level 8 / LIGHT / ATK: 2000 / DEF: 2800
Dragon / Effect
Face-up Equip Spell Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Spell Card equipped to it.
Soul-Eating Divine Dragon – Drain Dragon
 [Rare]
Level 8 / LIGHT / ATK: 4000 / DEF: 0
Dragon / Effect
Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of a Dragon-Type Xyz Monster you control, and cannot be Special Summoned by other ways. When this card is Special Summoned: It gains ATK equal to the difference between both players' Life Points, but during this turn, your opponent takes no battle damage from battles involving this card. Your opponent's Life Points must be higher than yours to activate and to resolve this effect. This card cannot attack your opponent directly.

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 SHSP-JP016
Ghostrick Lantern
Level 1 / DARK / ATK: 800 / DEF: 0
Fiend / Effect
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When your opponent attacks you directly or targets a "Ghostrick" monster you control for an attack: Negate that attack, and if you do, Special Summon this card from your hand in face-up Defense Position.
 SHSP-JP017
Ghostrick Specter 
[Rare]
Level 1 / DARK / ATK: 600 / DEF: 0
Fiend / Effect
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by your opponent's card (either by battle or card effect) and sent to the Graveyard: You can Special Summon this card from your hand in face-up Defense Position, and if you do, draw 1 card.
 SHSP-JP018
Witch of the Ghostrick
Level 2 / DARK / ATK: 1200 / DEF: 200
Spellcaster / Effect
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. 
 SHSP-JP019
Yuki-onna of the Ghostrick
[Rare]

Level 2 / DARK / ATK: 1000 / DEF: 800
Spellcaster / Effect
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position. That monster's Battle Position cannot be changed.
 SHSP-JP020
Ghostrick Jiangshi
[Rare]

Level 3 / DARK / ATK: 400 / DEF: 1800
Zombie / Effect

Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Ghostrick" monster from your Deck to your hand whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
 SHSP-JP021
Ghostrick Stein
Level 3 / DARK / ATK: 1600 / DEF: 0
Zombie / Effect
Cannot be Normal Summoned unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
 SHSP-JP022
Bujin – Mikazushi
 Level 4 / LIGHT / ATK: 1900 / DEF: 1500
Beast-Warrior / Effect

When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by a card effect: You can Special Summon this card from your hand. During the End Phase, if a "Bujin" monster was sent from your hand to the Graveyard this turn: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin - Mikazuchi".
 SHSP-JP023
Bujin Relic - Yata
[Rare]

Level 4 / LIGHT / ATK: 1700 / DEF: 800
Winged Beast / Effect
When a "Bujin" Beast-Warrior-Type monster you control is targeted for attacks by your opponen's monster: You can send this card from your hand to the graveyard; negate that attack and inflict damage to your opponent equal to half of that monster's ATK. You can only use the effect of "Bujingi - Yata" once per turn.
 SHSP-JP024
Bujin Relic – Ohabiri
 Level 4 / LIGHT / ATK: 1600 / DEF: 300
Winged Beast / Effect 
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; during this turn, if itattacks a Defense Position monster, inflict piercing battle damage to your opponent.
 SHSP-JP025
Bujin Relic - Ikuta
Level 4 / LIGHT / ATK: 1100 / DEF: 1900
Beast / Effect
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change that target to face-up Defense Position, and if you do, its DEF becomes 0.
 SHSP-JP026
Bujin Relic - Hachi
 Level 4 / LIGHT / ATK: 1700 / DEF: 500
Beast / Effect
If you control a "Bujin" Beast-Warrior-Type monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujin Relic - Hachi" once per turn.
 SHSP-JP027
Mecha Phantom Beast Sabrehawk
 Level 4 / WIND / ATK: 2100 / DEF: 100
Machine / Effect
Cannot attack directly. Cannot attack unless the only monsters in your Graveyard are "Mecha Phantom Beast" monsters. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
 SHSP-JP028
Mecha Phantom Beast Griffin
Level 7 / WIND / ATK: 1000 / DEF: 2500
Machine / Effect
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Griffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
 SHSP-JP029
Vampire Sorcerer
[Rare] 
Level 4 / DARK / ATK: 1500 / DEF: 1500
Zombie / Effect
If this card is destroyed by battle and sent to the Graveyard: You can add 1 Zombie-Type monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 DARK "Vampire" monster this turn without Tributing.
 SHSP-JP030
Shadow Vampire
 [Rare]
Level 5 / DARK / ATK: 2000 / DEF: 0
Zombie / Effect
When this card is Normal Summoned: Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire". If you do, monsters you control other than that monster cannot declare an attack this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
 SHSP-JP031
Vampire Grace
 Level 6 / DARK / ATK: 2000 / DEF: 1200
Zombie / Effect
While this card is in your Graveyard, when a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
 SHSP-JP032
Pumprincess the Princess of Ghosts
 Level 3 / DARK / ATK: 900 / DEF: 1000
Zombie / Effect
If this card is destroyed while in the Monster Card Zone and sent to the Graveyard: You can place this card in your Spell & Trap Card Zone face-up as a Continuous Spell Card. While this card is a Continuous Spell Card, during each player's Standby Phase, place 1 Pumpkin Counter on this card. Monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.


SHSP-JP033
Yellow-Blooded Oni
Level 4 / DARK / ATK: 1000 / DEF: 1000
Zombie / Effect
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce that target's Rank by 1 and ATK by 300.


SHSP-JP034

 SHSP-JP035
 Aratama
 [Rare]
Level 4 / DARK / ATK: 800 / DEF: 1800
Fiend / Spirit
 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Add 1 Spirit monster from your Deck to your hand, except "Aratama".
 SHSP-JP036
 Raksasha

 Level 4 / FIRE / ATK: 1500 / DEF: 1900
Fairy / Spirit
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster in your hand, except "Rakshasa", then target 1 face-up monsteryour opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
 SHSP-JP037
Natural Bone Saurus
 Level 4 / DARK / ATK: 1700 / DEF: 1600
Zombie / Gemini

 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● This card becomes an EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster from their Graveyard to your side of the field in face-up Defense Position. That monster becomes Zombie-Type.
 SHSP-JP038
Knight Dai Grepher
 Level 4 / LIGHT / ATK: 1700 / DEF: 1600
Warrior / Gemini
 
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Dai Grepher" once per turn.


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Granmarg the Hard Earth Monarch
[Super Rare] Level 8 / EARTH / ATK: 2800 / DEF: 1000
Rock / Effect
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy that target(s). If this card was Tributed Summoned by Tributing an EARTH monster(s), apply this effect: ● Draw 1 card.

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 SHSP-JP046
Number C96: Dark Storm
[Ultra Rare/Ultimate Rare/Holographic Rare]
RANK 3 / DARK / ATK: 1000 / DEF: 1000
Fiend / Xyz / Effect
4 Level 3 DARK monsters
This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
● Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster becomes 0, and if it does, this card gains ATK equal to that monster's original ATK.
 SHSP-JP047
Number 65: Judge Buster the Adjudicutting Djinn
RANK 2 / DARK / ATK: 1300 / DEF: 0
Fiend / Xyz / Effect
2 Level 2 DARK monsters
During either player's turn, when your opponent activates a monster effect: You can detach 2 Xyz Materials from this card; negate that activation, and if you do, inflict 500 damage to your opponent.
SHSP-JP048
Number C65: Judge Doom the Adjudicutting Overlord

RANK 3 / DARK / ATK: 1600 / DEF: 0
Fiend / Xyz / Effect
3 Level 3 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; that target loses 1000 ATK and DEF. If this card has "Number 65: Judge Buster the Adjudicutting Djinn" as an Xyz Material, it gains this effect.
• Monster effects cannot be activated on your opponent's side of thefield.
SHSP-JP049
Battlin’ Bozer Cheat Comissioner
RANK 3 / FIRE / ATK: 0 / DEF: 1300
Warrior / Xyz / Effect
2 Level 3 monsters
All monsters must attack, if able. While you control 1 other "Battlin' Boxer" monster, this card cannot be targeted for an attack. When a "Battlin' Boxer" monster you control is targeted for an attack and battles: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then choose 1 Spell Card in their hand and Set it on your side of the field.
 SHSP-JP050
Number 46: Ethereal Dragon – Draggluong
[Ultra Rare/Ultimate Rare]
RANK 8 / LIGHT / ATK: 3000 / DEF: 3000
Dragon / Xyz / Effect
2 Level 8 Dragon-Type monsters
Once per turn, if this card is the only monster you control: You can detach 1 Xyz Material from this card, then activate 1 of these effects: Special Summon 1 Dragon-Type monster from your hand; Target 1 Dragon-Type monster your opponent controls; take control of that target; ● Until the end of your opponent's turn, the effects of all Dragon-Type monsters your opponent controls cannot be activated.

SHSP-JP051

 SHSP-JP052
Ghostrick Alucard
[Ultra Rare/Ultimate Rare] 
RANK 3 / DARK / ATK: 1800 / DEF: 1600Zombie / Xyz / Effect
2 Level 3 Monsters.
Your opponent cannot target other "Ghostrick" monsters OR face-down monsters for an attack. You can detach 1 Xyz Material from this card to target 1 Set Card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
 SHSP-JP053
Bujin Emperor – Kagutsuchi
RANK 4 / LIGHT / ATK: 2500 / DEF: 2000
Beast-Warrior / Xyz / Effect
2 Level 4 Beast-Warrior-type
When this card is Xyz Summoned: Send the top 5 cards from your Deck to the Graveyard; this card gains 100 ATK for each "Bujin" monster sent to the Graveyard to activate this effect. If a Beast-Warrior-Type "Bujin" monster you control would be destroyed: You can detach 1 Xyz Material from this card instead.
 SHSP-JP055
Tree Spirit of the Meliaes
RANK 3 / EARTH / ATK: 1700 / DEF: 900
Plant / Xyz / Effect
2 Level 3 EARTH monsters.
Once per turn: You can detach 1 Xyz Material from this card; activate 1 of these effects.
● Send 1 Plant-Type monster from your Deck to the Graveyard.
● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
 SHSP-JP056
Felgrand the Divine Dragon Knight
[Ultra Rare/Ultimate Rare] 
RANK 8 / LIGHT / ATK: 2800 / DEF: 1800
Warrior / Xyz / Effect
2 Level 8 monsters.
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target's effects are negated, but it is unaffected by other card effects during this turn.
 SHSP-JP057
Pyrallis, the Blazing Purple Dragon
 Level 2 / FIRE / ATK: 800 / DEF: 1400
Reptile / Synchro / Effect
1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
SHSP-JP058
Ogre Rock Castle
[Rare] 
Level 9 / EARTH / ATK: 2900 / DEF: 2800
Rock / Synchro / Effect
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK and DEF for each non-Tuner monster used as a Synchro Material Monster for the Synchro Summon of this card.
SHSP-JP059
Gagagatag
Normal Spell Card
All "Gagaga" monsters you control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.
 SHSP-JP060
Burning Knuckle Spirit
Normal Spell Card
Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Burning Knuckle Spirit" per turn.

SHSP-JP061

 SHSP-JP062
Ghostrick House
Field Spell Card
 Face-down monsters cannot be targeted for attacks. If the only monsters a player controls are face-down, their opponent's monsters can attack directly. Halve any battle damage from monsters, except "Ghostrick" monsters, or effect damage either player takes.
SHSP-JP063
Bujin Mirressonance
Normal Spell Card
At the start of your Main Phase 1, if you control a Beast-Warrior-Type "Bujin" monster and your opponent's monsters on the field outnumber your monsters on the field: Until your opponent's next End Phase, neither player can activate Spell/Trap Cards or their effects.
 SHSP-JP064
Vampire Empire
Field Spell Card
 Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, then target 1 card on the field; destroy it.
 SHSP-JP065
Pot of Duplicity
Normal Spell Card
 At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; shuffle all 3 of them into the Deck, then draw 2 cards. You cannot conduct your Battle Phase during the turn you activate this card.
 SHSP-JP066
Pomp and Circumstance
 Quick-Play Spell Card
 Target 1 Equip Spell Card in your Graveyard and 1 appropriate face-up monster on the field; equip the first target to the second target. Destroy that Equip Spell Card during the End Phase. You cannot Special Summon during the turn you activate this card. You can only activate 1 "Pomp and Circumstance" per turn.
 SHSP-JP067
Unearthing of the Monarchs
Continuous Spell Card
You cannot Special Summon monsters from your Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects. You can only use the effect of "Unearthing of the Monarchs" once per turn.
● Add 1 monster with 2400 ATK and 1000 DEF with a different name than the Tribute Summoned monster from your Deck to your hand.
● Add 1 monster with 2800 ATK and 1000 DEF with a different name than the Tribute Summoned monster from your Deck to your hand.

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 Number Overlay BoostNormal Trap Card
Target 1 "Number" Xyz Monster you control that has no Xyz Material; attach 2 monsters from your hand to that monster as Xyz Materials.

 SHSP-JP072
Shield of Conspiracy
Normal Trap Card
Target 1 monster you control; equip this card to that target. Once per turn, that face-up Attack Position monster cannot be destroyed by battle. You take no battle damage from battles involving the equipped monster.
 SHSP-JP073
Ghostrick Out
Normal Trap Card
Reveal 1 "Ghostrick" monster in your hand; for the rest of this turn, "Ghostrick" cards and face-down Defense Position monsters you control cannot be targeted or destroyed by card effects.
 SHSP-JP074
Ghostrick Panic
Normal Trap Card
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, then change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Ghostrick" monsters flipped face-up by this effect.
 SHSP-JP075
Vampire Shift
Normal Trap Card
 f your Field Spell Card Zone is unused and the only face-up monsters you control are Zombie-Type: Activate 1 "Vampire Empire" from your Deck, then you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Shift" per turn.
 SHSP-JP076
Mistake
Continuous Trap Card
Neither player can add cards from their Decks to their hands, except by drawing them.

SHSP-JP077

 SHSP-JP078
Grisaille Gaol
Normal Trap Card
 If you control a Tribute, Ritual, and/or Fusion Summoned monster: Neither player can Synchro or Xyz Summon, also the effects of all Xyz Monsters and Synchro Monsters currently on the field are negated, and they cannot attack (these effects are applied until the end of your opponent's next turn).

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Sempre que houver alguma atualização eu colocarei as novas cartas assim que possível. O quê vocês acharam dessas cartas? é os suportes? *-*

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